There’s a giant elk, a giant lizard, and a couple more I won’t spoil. The bosses are neat, and remind me of the colossi in fabled PlayStation title Shadow of the Colossus ( my second-favourite video game of all time), if smaller and less puzzle-oriented. Activate enough towers, and you unlock the local boss fight, a multi-stage battle against an epic, and intimidatingly large, foe. (And yes, you can pet the eagle.) Movement is fluid and very satisfying: by firing at floating totems that dot the map, you can rapidly glide and vault your way forward, almost as if you’re riding a skateboard. You do so primarily through environmental puzzles that rely on your bow-and-arrow and on your pet eagle, which can help carry objects. There’s a story here, if not a particularly original one, that has your “Hunter” protagonist wandering massive open maps, collecting light orbs that can activate “purifying” towers. In The Pathless, you play as a mystical archer tasked with restoring light to a land blighted by an evil demon. The Pathless (PS5) Review: Wander and the Colossuses It’s simply not the smooth, relaxing experience I expected it to be – which is fine, but it’s something you need to be prepared for. I enjoyed my time amongst the crumbling landscapes of The Pathless, but I also had to take it in small doses. Not so much combat, though there are some epic boss fights, but in the twitch reflexes it demands across its vast, puzzle-platformer stages. But unlike its predecessors (Giant Squid was founded by a bunch of devs who worked on Journey), The Pathless is a much more action-oriented game. Superficially, The Pathless may remind you of Journey, or developer Giant Squid’s own ABZÛ, for which it acts as a kind of pseudo-sequel. Offering only the barest of tutorials and next-to-no hand-holding, it drops you into a lushly illustrated fantasy world littered with mysterious ruins (and runes), and asks you to wander and wander some more. The Pathless‘s painfully accurate title should serve as a warning for players raring to go on their brand-new PlayStation 5: this game is slow, it’s meandering, and you will be lost much of the time. People who love Journey (my all time favourite video game) and/or its spiritual successor ABZÛ, but also have the patience for mystifying puzzlers like The Witness or Myst. Thankfully, it’s short enough not to overstay its welcome. It’s fun in small doses, but can get aimless over longer sessions. The Pathless (PS5) Review: Wander and the ColossusesĪ spiritual sequel to a spiritual sequel to my favourite game of all time. ![]() ![]() Released on Novemfor PS5 (reviewed), PS4, Windows, macOS, and iOS. Our review of The Pathless, developed by Giant Squid Studios.
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